Phil Spencer has indicated that Xbox are looking into bringing Cloud Gaming to consoles and PC in the future.
Replying on Twitter to a question on whether the service could come to consoles and PC following its recent launch on Android as part of Xbox Game Pass Ultimate, the Xbox boss revealed that it’s something the team had been looking into, saying: “Yes, we want to do this. It’s in the long list of cool things the xCloud team is working on, just a bit further down the list. But we want console and PC players to be able to browse as easily as mobile players, it’s a good gamepass feature.”
The service was formerly known as Project xCloud prior to its launch, and allows players to stream and play a library of more than 100 entire Xbox games directly to their Android device rather than downloading the usual game
Spellbreak, a free-to-play battle royale where every player has an elemental power to fight with, has received its first major update. The game, which launched on PC, Switch, PS4, and Xbox One on September 3, has updated to version 1.1, and has fixed numerous bugs and issues in the process.
Update 1.1 brings several fixes to Spellbreak across all platforms, as well as some system-specific changes for each different version of the game. It doesn’t add any major new features, but instead focuses on tweaking and improving what is already there.
“We wanted the focus of this one to be on stability and performance across all of our platforms,” the Spellbreak blog reads before detailing the patch notes.
The complete patch notes for Spellbreak Update 1.1 are below.
The Lighting Bolts spell’s recovery animation can now be interrupted by casting a sorcery.