Who would be on PC gaming’s Smash Bros. roster?

PC gaming lags behind Nintendo in two capacities: our number of official mascots, and the number of games that pit those mascots against one another in freeform fights to the death inside increasingly nostalgic themed environments.

Are we jealous? A little. As Minecraft avatars Steve and Alex burrow into Nintendo’s Super Smash Bros. Ultimate as its 77th character(s), we see plenty of room for the PC’s disparate franchises and decades of history to gather in the dignified form of a multi-brand melee fighter. Join us as we build a roster and scrape the barrel for weird characters from ancient, forgotten franchises.

(Image credit: CD Projekt)

The obvious stars

Headcrab
SPECIAL: Jumps on head, controls mind.

Geralt of Rivia
SPECIAL: Unleashes a deck of razor-sharp Gwent cards with a charged up Aard blast.

Doomguy
SPECIAL: Rip and tear the guts out of a grabbed opponent. Only works on huge enemies, who

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Play Gaming’s Greatest Hits For Only $5 A Month

Say what you will about mobile gaming on Android and iOS platforms, but when you look closely, it has all the qualities to succeed — rather, dominate. After all, the idea of “gaming on the go” simply fits today’s fast-paced world. 

The rise of mobile gaming

There’s just no beating being able to play anywhere and anytime you like. And while not everyone has a PS4, Xbox or a high-rig gaming PC that costs thousands of dollars, almost everyone has a smartphone these days, making it easy to pick a game from Google Play or the App Store and start playing right away. 

Mobile gaming is also much more accessible. Console gaming involves a greater outlay of capital, while mobile games need less commitment and easily fits in with the busy lives of many.

Statistics by NewZoo shows that mobile gaming now accounts for more than 50% of all the

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Xbox’s Bethesda acquisition is evidence of blockbuster gaming’s volatility

Microsoft’s Xbox gaming division is acquiring The Elder Scrolls V: Skyrim publisher Bethesda for $7.5 billion. And it’s difficult to overstate how much this changes gaming. The easiest way for me to think about this is that Xbox just bought one of the only other companies that actually has a major media presentation during E3 (the Electronic Entertainment Expo trade show) each year. This has led to a lot of talk about what the purchase means for Xbox and its Game Pass subscription service. But the deal tells us just as much about how unsustainable the triple-A blockbuster gaming business is.

Bethesda is one of gaming’s main publishing companies. Like Ubisoft, Electronic Arts, and Take-Two, it built a business by creating studios and releasing games for PC and consoles. Its biggest releases are megahits like The Elder Scrolls V: Skyrim and Fallout 4. And yet the owners of ZeniMax Media

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