The “Artificial Intelligence (Chipsets) Market by Technology (Machine learning, Natural Language Processing, Context Aware Computing, Computer Vision), Hardware (Processor, Memory, Network), End-User Industry, and Region – Global Forecast to 2026” report has been added to ResearchAndMarkets.com’s offering.
The AI (chipsets) market is expected to be valued at USD 7.3 billion in 2020 and is likely to reach USD 57.8 billion by 2026, at a CAGR of 40.1% during the forecast period.
Major drivers for the market are increasingly large and complex datasets driving the need for AI, the adoption of AI for improving consumer services & reducing operational costs, the growing number of AI applications, the improving computing power, and growing adoption of deep learning and neural networks.
The major restraint for the market is the lack of a skilled workforce. Critical challenges facing the AI (chipsets) market include low return on investment, creating models &
OMAHA, Neb. — REI, an Omaha-based engineering and manufacturing company, announces its win for ‘Most Innovative Hardware’ during School Transportation News magazine’s recent Bus Technology Summit. REI’s hardware was recognized out of 24 sponsoring companies at the virtual event which featured advancements in school bus safety and operations. The award was received after a vote conducted from the 1,250 industry professionals in attendance.
“Our success is reliant on innovation and quality,” says Scott Hays, president of REI. “We are extremely proud to be recognized for our dedication to hardware advancements for school bus safety and their impact on saving lives. Hardware design is truly a collaborative effort here. Every REI surveillance camera, stop-arm solution and accessory is supported by teams in engineering, production, operations, sales and customer service. This recognition honors their hard work and perseverance.”
Among REI’s roster of award-winning hardware: wide-angle HD surveillance cameras, HD stop-arm solutions, IP
Sony has invited a number of Japanese publications and YouTubers to get a closer look at the PlayStation 5. It’s the first time we’ve seen the PS5 hardware outside of leaked images from Taiwan’s National Communications Commission. A variety of publications have now published detailed hands-on images and videos of the PS5, providing a more realistic look at how big the console is and gameplay of titles like Astro’s Playroom and Godfall.
4gamer has published photos of the PS5 standing both vertically and horizontally, demonstrating how the stand works in either position to hold the console in place. Some photos also show how the PS5 will cool itself, and 4gamer notes that it wasn’t able to hear the fan inside the console or feel much heat exhausting from it during its limited time with the hardware.
Although these PS5 previews are clearly in a very limited environment, one of
Amazon’s annual hardware event has come and gone, with a slew of product announcements, from a brand new Echo speaker and Echo Show display, to a cloud-based gaming platform. But the star of Amazon’s smart home is, as always, Alexa. Amazon’s voice assistant continues to expand its reach, connecting with over 140,000 smart home devices, and boasting more than 100 million Alexa-compatible devices installed across its user base. But Alexa’s power isn’t just in its rapidly growing scale and ever-expanding reach.
When I spoke to Daniel Rausch, Amazon’s vice president of smart home and Alexa mobile, before the hardware event, he said Alexa is becoming more independent too. Alexa will soon be able to act on Hunches without asking, to listen for and react to sounds other than a wake word, and to protect your home more actively with an upgrade to Alexa Guard.
Google has reiterated its commitment to continue building hardware in the future. A blog post by Senior Vice President of Devices & Services Rick Osterloh confirms this.
Osterloh opened and closed Google’s Launch Night In event. There he announced the Pixel 5 and 4A 5G to much fanfare.
He also hinted at Soli Radar and Motion sensor would be making a return to hardware the in near future. The technology took Google a long while to develop to is was interesting to see no sign of it at this year’s event.
Google reiterates commitment to building hardware
Like most years Osterloh summarized the theme for Launch Night In/Made by Google 2020 as reported by 9to5. Normally this sees him bang the drum about Google being helpful. However, alongside this, he also made the point about Google products becoming more affordable too.
He continued to not that Google would be “building
The “The IoT Technology Market by Hardware, Software, Platforms, and Solutions by Industry Verticals 2020 – 2025” report has been added to ResearchAndMarkets.com’s offering.
This report represents the most comprehensive research covering core IoT hardware, software, and firmware as well as supporting technologies such as AI and edge computing. The report evaluates leading vendors, products, and services offerings.
The quantitative portion of the report provides detailed forecasts for the global and regional IoT technology market for 2020 to 2025. The report also includes specific industry recommendations in key areas such as data analytics and AI hardware, software and services.
Current IoT networks are largely deterministic in nature, relying upon autonomic systems making decisions based on predetermined rules that take action based upon the occurrence of specific events. The Artificial Intelligence of Things (AIoT) will become increasingly important as the AIoT market evolves to allow IoT networks and systems to become
Swarm’s new network of satellites is intended to provide low-bandwidth, low-power connectivity to “Internet of Things” devices all over the world, and the company just announced how much its technology will actually cost. A $119 board will be sold to be integrated with new products, so while your home security camera won’t get it, it might be invaluable for a beehive monitor deep in an orchard or gunshot detection platform in a protected wildlife reserve.
The Swarm board is about the size of a pack of gum, and provides a constant connection at the kind of data rate and power requirement that IoT devices need — which is to say, low. After all, things like barometric pressure monitors, seismic activity detectors and vehicles that operate far from cellular coverage just send and receive a handful of bytes now and then.
Connecting those to legacy geosynchronous satellite networks is possible, of
Microsoft will continue to make new gaming hardware after the release of the Xbox Series X/S this year, Phil Spencer has said. Speaking to Yahoo, Spencer said that just because the gaming industry is embracing digital and streaming now more than ever, that doesn’t mean Microsoft will abandon gaming hardware anytime soon.
“In terms of future hardware, absolutely I think we’re going to see more console hardware down the road,” he said. “Just like in video, just like in music, it’s not that streaming has cut off device innovation. I think we’ll continue to see that, and that’s absolutely what we’re planning for.”
While Microsoft is committed to continuing to make new hardware, the company won’t force you to buy an Xbox if you want to play Xbox games. Microsoft’s new strategy is to release its titles across platforms whether that be a game console, a PC, or a smartphone/tablet.
In 2013, console makers Microsoft and Sony looked toward a future they thought was going to completely change the video game industry. Like Nintendo had the year before with the Wii U, the other two platform holders tried to incorporate big new technology ideas into their new consoles, adapting to trends such as touchscreens, mobile app integration, motion control, voice control, and the power of cloud integration. With the Xbox One, Microsoft envisioned a completely new game console that would power your entire living room and tried to completely change the game with its hardware and capabilities.
As we near the release of the ninth generation of consoles and the Xbox Series X and PlayStation 5, though, things are very different. Most of the ideas that defined the Xbox One when it was announced have disappeared from the console, and new elements that were initially discounted have come to help