Amazon’s newly announced Luna streaming service will run Windows games on a standard Amazon Web Services EC2 G4 instance, the company told Ars Technica in a roundtable discussion. Those server instances sport Nvidia T4 GPUs equipped with 320 Turing Tensor cores and support for Nvidia’s GRID virtualization drivers.
Luna’s server architecture is significantly different from that of Google’s Stadia, which uses Linux-based data servers and Vulkan’s open source graphics APIs. That means extra work for Stadia developers who have to port their existing games to Stadia’s environment, which can sometimes lead to apparent graphical snafus.
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