Apple releases second public beta of iOS 14.2 and iPadOS 14.2

Apple has provided its second beta of iOS 14.2 and iPadOS 14.2 to public beta testers, just over one week after releasing the first public betas.

In the second beta of iOS 14.2, Apple has introduced a plethora of new emoji, including bubble tea, strawberry, flip flop, and more. The new emoji are part of the Unicode 13 release. In total, there are 58 new characters, faces, objects, and animals coming with iOS 14.2.

Other minor changes include tweaks to the Now Playing screen in Control Center and the Home app.

For those who have the Apple Watch Series 6, iOS 14.2 beta 2 combined with watchOS 7.1 beta 2 bring support back for the new Blood Oxygen app as well as the new watch faces that were missing in the original beta.

The first beta of iOS 14.2 saw Shazam added to Control Center as well as a redesign

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Google Unveils New Flagship Pixel 5 Smartphone With 5G and $699 Price Tag

Ahead of Apple’s rumored October event that will see the unveiling of the new iPhone 12 lineup, Google today held a virtual event to unveil its latest flagship smartphones, the 5G-enabled Pixel 5 and Pixel 4a with 5G.


Priced starting at $699, the Pixel 5 features a 6-inch OLED display, 8GB RAM, 128GB of storage, a 4080mAh battery, an aluminum body, and a Qualcomm Snapdragon 765G chip with 5G connectivity. Google is not using the latest Qualcomm chip technology, likely in order to keep the price down.


The Pixel 5 also includes a two-lens camera setup with a 12-megapixel wide-angle lens and a 16-megapixel ultra wide-angle lens, and it supports bilateral wireless charging for charging Qi-based accessories like headphones.


The more affordable Pixel 4a with 5G is priced starting at $499. It features a 6.2-inch OLED display, the same Qualcomm Snapdragon 765G chip, a dual-lens camera, 6GB RAM, 128GB storage,

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Renewables Won’t Save Us If The Electric Grid Is Not Ready

In recent weeks, the media landscape has been awash with stories declaring the beginning of the end of the age of hydrocarbons in America and around the world.

The facts on the ground, however, paint a different story.

As of this year, renewable generation accounted for only 17.5% of the US’ energy mix. While Deloitte predicts this number will grow to just shy of 50% by 2050, it would be naïve to assume that fossil fuels won’t continue to play a significant role in our lives for the foreseeable future.

The road to the energy system

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Google Makes Concessions in Effort to Buy Fitbit

EU officials said in August that Google’s initial pledge to refrain from using Fitbit data for advertising purposes was insufficient.



Photo:

filip singer/Shutterstock

BRUSSELS—Google’s plan to buy health-tracker

Fitbit

is inching toward approval in Europe after the U.S. tech company made new concessions to competitors using its Android system for mobile devices.

European Union officials in August launched an in-depth probe into the

Alphabet Inc.


GOOG 0.02%

unit’s acquisition plans, saying that Google’s initial pledge to refrain from using Fitbit data for advertising purposes was insufficient. The $2.1 billion deal is also under review by the U.S. Justice Department and by Australia’s competition authority.

The review of the Fitbit deal comes as Google and other U.S.-based tech companies face intense scrutiny in both the EU and the U.S. for allegedly anticompetitive practices. Some tech critics also say tech companies have used acquisitions to eliminate

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How Gaming Hub Addicting Games Revived Itself A Decade After Its Sale to Viacom

After languishing deep in Viacom’s portfolio for several years, Addicting Games, the game website that introduced many players to online computer gaming in the early 2000s, is back. The company was re-acquired by its founder, Bill Karamouzis, in 2018, after Viacom began offloading subsidiaries from its Defy Media brand. Karamouzis said he jumped at the chance to revitalize the Addicting Games brand, despite having a steeper challenge than before, with players increasingly choosing free-to-play games on PC and console over browser-based gaming. Karamouzis told TheWrap that instead of attempting to capture the original Addicting Games audience (millennials who spent their elementary and middle school computer classes sneakily playing games behind the teacher’s back), the company is targeting a new demographic that’s much younger than its original base. Many students, as young as four years old, are being given Google Chromebook laptops at an increasing rate as Google pushes its educational

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