Google is putting A.I. and machine learning technologies into the hands of journalists. The company this morning announced a suite of new tools, Journalist Studio, that will allow reporters to do their work more easily. At launch, the suite includes a host of existing tools as well as two new products aimed at helping reporters search across large documents and visualizing data.
The first tool is called Pinpoint and is designed to help reporters work with large file sets — like those that contain hundreds of thousands of documents.
Pinpoint will work as an alternative to using the “Ctrl + F” function to manually seek out specific keywords in the documents. Instead, the tool takes advantage of Google Search and its A.I.-powered Knowledge Graph, along with optical character recognition and speech-to-text technologies.
It’s capable of sorting through scanned PDFs, images, handwritten notes, and audio files to automatically identify the key
A few hours from now, Apple will finally take the covers off what they have in store for 2020. So far, among the product reveals they had this year which caught consumers by surprise include the iPhone SE, Magic Keyboard for iPad, and the Apple Watch SE. The tech industry already knows that the iPhone 12 series will headline the “Hi, Speed” event later. However, with third-party audio products and even its Beats by Dr. Dre page no longer up on its website, the AirPods Studio might debut soon.
Apple CEO Tim Cook
Before iOS 14 officially became available on Sept. 16, data miners somehow gained access to an unreleased copy of the software. After digging around in the code, they supposedly found clues that hinted at an unannounced pair of headphones and several other devices. To date, Apple has never manufactured its own full-size headphones and opted to stick
Companies bring together data and immersive design expertise to create space training simulation tool for U.S. Space Force
Slingshot Aerospace, Inc., a leader in situational awareness technology, announced today that it has received $2 million to develop the Slingshot Orbital Laboratory, an immersive space simulation tool for the Space Force. This includes a $1 million Small Business Innovation Research (SBIR) Phase 2 contract from the United States Space Force and an additional $1 million from ATX Venture Partners. The company has partnered with THE THIRD FLOOR, the world’s leading visualization studio helping realize blockbuster films and shows such as Gravity, The Martian and The Mandalorian, to co-create a space visualization solution that is interactive and physics-based.
This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20201008005031/en/
Nominal image of Slingshot Orbital Laboratory. (Graphic: Business Wire)
“Space operators need to understand complicated concepts like astrodynamics, the effects of various
Apple’s manufacturing partners will reportedly have an initial batch of “AirPods Studio” headphones ready by the end of October, according to new information from leaker Jon Prosser.
The avid leaker, who has a hit-or-miss track record in predicting future Apple product launches, sites an anonymous source as saying mass production of the rumored high-end headphones will “complete” by Oct. 20.
“AirPods Studio mass production isn’t complete until October 20th,” Prosser said in a tweet, quoting a person supposedly familiar with Apple’s plans. “I suppose they could still announce them at the October 13th event and ship them at the end of this month or beginning of next.”
It is unclear what manufacturing timeline the source is referencing, as mass production of Apple products — and consumer products in general — is never truly finished until a device is no longer for sale. While not specified, it can be
Apple at the end of September ceased online sales of third-party headphones, earphones, speakers and other devices as the company prepares to debut a slate of new audio products like AirPods Studio and a more affordable HomePod.
Products from major manufacturers including Bose, Logitech, and Sonos disappeared from the online Apple Store late last month, while employees at brick-and-mortar outlets were recently told to remove third-party headphone and speaker items from store shelves, reports Bloomberg.
A quick check reveals no products from Bose or Logitech’s Ultimate Ears brand for sale on Apple’s website. Similarly, searches for “Sonos” deliver Apple alternatives like HomePod and the Beats Pill+ portable speaker.
Prior to the change, Apple was an important reseller for third-party audio device makers that jockeyed for space on Apple Store shelves. A spot in the tech giant’s curated catalog granted access to well-heeled consumers looking for premium iPhone, iPad
In this video, Persia talks about the PS5’s new 3D audio feature and how it will work for your headset but not for your TV speakers at launch. Sony also showed of its Pulse 3D wireless headset, which it says will be the best way to experience the PS5’s 3D audio capabilities. A few confirmed games to support this feature are Spider-Man: Miles Morales, Demon’s Souls, and Resident Evil Village.
Persia also talks about the surprise announcement and release of two collections from Bethesda. The first collection includes four Wolfenstein games in all: The New Order, The Old Blood, The New Colossus, and Youngblood. The second is The Arkane Collection and includes Prey, Dishonored, and Dishonored 2, along with the standalone Dishonored 2 expansion Death of the Outsider. Bethesda also confirmed to GameSpot that both collections will be playable on next-gen consoles through backwards compatibility.
Apple is no longer selling headphones and wireless speakers from companies like Sonos, Bose, and Logitech, as it prepares to launch a new, lower-cost HomePod and AirPods Studio headphones.
According to checks performed by Bloomberg, Apple removed headphones and speakers from Bose, speakers from Logitech’s Ultimate Ears brand, and Sonos speakers from its online Apple Store at the end of September. Searching for these products, which were previously sold online and in retail stores, brings up no results.
Employees at Apple retail locations have also allegedly been asked to pull third-party audio products from shelves over the course of the last few days. Retail stores and the online store continue to offer Beats-branded headphones and speakers alongside Apple’s AirPods and HomePod.
Apple has made similar moves in the past, eliminating stock of fitness trackers ahead of the launch Apple Watch. Apple told Bloomberg that it regularly makes changes to
Given the imminent arrival of the PlayStation 5 and Xbox Series X, the recent releases of games like like Crash Bandicoot 4 and Star Wars: Squadrons, and with countless blockbusters on the horizon, you’d be forgiven for losing track of every major gaming development–even if they had the potential to fundamentally transform the way the industry operates. This month, ProbablyMonsters took another step towards shaping how games could be made, and it’s one you shouldn’t overlook.
The company, which exists to “unite, guide, and empower talented teams to create exceptional interactive experiences”, announced the creation of its third, yet-unnamed studio, led by creatives from the critically acclaimed Borderlands and Torchlight franchises. The chief architect behind this, ex-Bungie CEO Harold Ryan, is no stranger to success–and he doesn’t plan on breaking old
Builder of AAA Game Studios Headed by Harold Ryan Continues to Flourish – Reveals Third Studio as it Expands into New Headquarters
ProbablyMonsters™ Inc., a new category of game company building a family of game studios to launch world-class entertainment, today proudly reveals its third studio, which is led by creative leaders from the acclaimed Torchlight and Borderlands franchises. The third studio, whose name has not been announced, joins Cauldron Studios and Firewalk Studios in the company’s thriving family of sustainable AAA game studios. The new studio is working on a next-gen co-op RPG game for its first project, which represents another genre within the ProbablyMonsters portfolio of original titles.
ProbablyMonsters also confirmed it has secured a new, larger home in the scenic northwest surroundings of Bellevue, Washington as it continues to hire across all studios. The 76,000 square foot building will support ProbablyMonsters and its family of studios
SAN FRANCISCO, Sept. 29, 2020 /PRNewswire/ — Scrum Ventures today announced the launch of Food Tech Studio – Bites!, a global community of stage-agnostic startups who share a common vision of solving key challenges plaguing our food supply chain today, including (but not limited to) safety, waste reduction, and health. Scrum Ventures’ Food Tech Studio – Bites! is the latest series of studio programs aimed to reinvent the antiquated accelerator process and will facilitate lasting relationships between a range of global food tech entrepreneurs, Japanese corporations, and industry thought leaders that are deeply immersed in the changing food landscape.
The launch of Food Tech Studio – Bites! comes at a time where COVID-19 and the ongoing climate crisis has threatened the global food supply chain and left millions of people around the world without food security and nutrition. In fact, research from The United Nations World Food Programme