I think we can all remember a time, not all that long ago, when mobile games were nothing more than silly little diversions. Time wasters, mostly. Popular downloads like Flappy Bird, Cut the Rope and Angry Birds were admittedly fun—though ultimately shallow—experiences designed to be digested in small, bite-sized chunks.
Well, as simple and arguably charming as those initial forays into mobile gaming were, they’re a far cry from where the industry currently resides. And boy, have we come a long way.
Earlier this summer, AR sensation Pokemon Go surpassed $3.6 billion in lifetime revenue, while battle royale pioneer PUBG Mobile has pulled in over $3 billion since its launch back in 2018. Just as impressive, the mobile edition of Fortnite blew past $1 billion in earnings in only two years.
It’s the massive popularity of console-style mobile titles, like
The future of marijuana retail could mean more automation and shorter wait times as Colorado marijuana retailers change their business models during the COVID-19 pandemic.
The Green Solution, one of the state’s largest dispensary chains, has installed self-service kiosks in all 21 lobbies of its retail stores. Meanwhile, Boston-based Anna offers self-service marijuana purchasing lockers that operate similar to vending machines, which are currently available in stores owned by Starbuds and Strawberry Fields dispensaries.
The need to fulfill fast, self-service marijuana sales was actually being developed before the pandemic, but the minimal-contact vending machines and self-serve kiosks are becoming more popular in Colorado dispensaries as the pandemic continues. Both options limit the amount of time spent by customers in the dispensary, minimize person-to-person contact and allow for faster customer turnover rates.
“We have clients who have really enjoyed the convenience and feel like it’s created a level of safety for